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Searched refs:currentGestureMode (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputReader.cpp4457 switch (mPointerGesture.currentGestureMode) { in dispatchPointerGestures()
4494 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP in dispatchPointerGestures()
4495 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG in dispatchPointerGestures()
4496 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG in dispatchPointerGestures()
4497 || mPointerGesture.currentGestureMode == PointerGesture::PRESS in dispatchPointerGestures()
4498 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE in dispatchPointerGestures()
4499 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; in dispatchPointerGestures()
4585 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { in dispatchPointerGestures()
4621 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; in dispatchPointerGestures()
4687 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; in preparePointerGestures()
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DInputReader.h1573 Mode currentGestureMode; member
1624 currentGestureMode = NEUTRAL; in reset()