Searched refs:currentMatrix (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/core/java/android/transition/ |
D | ChangeTransform.java | 331 Matrix currentMatrix = pathAnimatorMatrix.getMatrix(); in createTransformAnimator() 332 setCurrentMatrix(currentMatrix); in createTransformAnimator() 340 private void setCurrentMatrix(Matrix currentMatrix) { in createTransformAnimator() 341 mTempMatrix.set(currentMatrix); in createTransformAnimator()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 431 float[] currentMatrix = mMatrices; in multiplyMatrix() local 433 Matrix.multiplyMM(temp, 0, currentMatrix, index, matrix, offset); in multiplyMatrix() 434 System.arraycopy(temp, 0, currentMatrix, index, 16); in multiplyMatrix()
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | VectorDrawable.java | 909 private void drawGroupTree(VGroup currentGroup, Matrix currentMatrix, in drawGroupTree() argument 915 currentGroup.mStackedMatrix.set(currentMatrix); in drawGroupTree()
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 1336 const mat4* currentMatrix = currentTransform(); in storeDisplayState() local 1341 currentMatrix->mapRect(state.mBounds); in storeDisplayState() 1377 state.mMatrix.load(*currentMatrix); in storeDisplayState()
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