Searched refs:currentSnapshot (Results 1 – 4 of 4) sorted by relevance
229 if (currentSnapshot()->fbo == 0) { in prepareDirty()275 const Snapshot* snapshot = currentSnapshot(); in startTilingCurrentClip()345 mRenderState.bindFramebuffer(currentSnapshot()->fbo); in resumeAfterLayer()353 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone; in callDrawGLFunction()608 if (!currentSnapshot()->isIgnored()) { in saveLayer()628 const Snapshot& previous = *(currentSnapshot()->previous); in calculateLayerBoundsAndClip()665 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) { in saveLayerDeferred()675 if (!currentSnapshot()->isIgnored()) { in saveLayerDeferred()751 if (currentSnapshot()->isIgnored()) { in createLayer()1279 if (!currentSnapshot()->isIgnored()) { in clearLayerRegions()[all …]
140 inline const Snapshot* currentSnapshot() const { in currentSnapshot() function
235 int getViewportWidth() { return currentSnapshot()->getViewportWidth(); } in getViewportWidth()236 int getViewportHeight() { return currentSnapshot()->getViewportHeight(); } in getViewportHeight()340 const Vector3& getLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); } in getLightCenter()
121 if (currentSnapshot()->flags & Snapshot::kFlagFboTarget) { in getRegion()