Searched refs:currentStrokeIndex (Results 1 – 1 of 1) sorted by relevance
590 int currentStrokeIndex = currentAAInnerIndex + 7 + (3 * extra - 2 * extraOffset); in getStrokeVerticesFromUnclosedVerticesAA() local622 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()626 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()657 int currentStrokeIndex = offset; in getStrokeVerticesFromPerimeterAA() local686 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()690 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()714 buffer[currentStrokeIndex++] = buffer[offset]; in getStrokeVerticesFromPerimeterAA()715 buffer[currentStrokeIndex++] = buffer[offset + 1]; in getStrokeVerticesFromPerimeterAA()716 buffer[currentStrokeIndex++] = buffer[offset + 1]; in getStrokeVerticesFromPerimeterAA()