Home
last modified time | relevance | path

Searched refs:currentTransform (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DStatefulBaseRenderer.cpp154 if (CC_LIKELY(currentTransform()->rectToRect())) { in clipRect()
167 currentTransform()->copyTo(transform); in clipPath()
203 if (!outlineIsRounded || currentTransform()->isSimple()) { in setClippingOutline()
241 currentTransform()->mapRect(r); in calculateQuickRejectForScissor()
280 currentTransform()->mapRect(r); in quickRejectConservative()
DOpenGLRenderer.cpp372 currentTransform()->copyTo(&info.transform[0]); in callDrawGLFunction()
618 currentTransform()->mapRect(bounds); in calculateLayerBoundsAndClip()
635 inverse.loadInverse(*currentTransform()); in calculateLayerBoundsAndClip()
944 if (currentTransform()->isPureTranslate() && in drawTextureLayer()
948 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f); in drawTextureLayer()
949 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f); in drawTextureLayer()
979 bool simpleTransform = currentTransform()->isPureTranslate() && in composeLayerRect()
986 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f); in composeLayerRect()
987 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f); in composeLayerRect()
1140 if (currentTransform()->isPureTranslate()) { in composeLayerRegion()
[all …]
DStatefulBaseRenderer.h60 return CC_LIKELY(currentTransform()->rectToRect()); in hasRectToRectTransform()
102 inline const mat4* currentTransform() const { in currentTransform() function
DDisplayListRenderer.h103 return currentTransform()->isSimple(); in isCurrentTransformSimple()
DOpenGLRenderer.h223 return currentTransform()->isSimple(); in isCurrentTransformSimple()
DDisplayListRenderer.cpp186 DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform()); in drawRenderNode()
DRenderNode.cpp910 Matrix4 initialTransform(*(renderer.currentTransform())); in issueOperations()
DDisplayListOp.h1556 Matrix4 drawTransform(*(renderer.currentTransform())); in applyDraw()