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Searched refs:dataBuffer (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DType.java195 long[] dataBuffer = new long[6]; in updateFromNative() local
196 mRS.nTypeGetNativeData(getID(mRS), dataBuffer); in updateFromNative() local
198 mDimX = (int)dataBuffer[0]; in updateFromNative()
199 mDimY = (int)dataBuffer[1]; in updateFromNative()
200 mDimZ = (int)dataBuffer[2]; in updateFromNative()
201 mDimMipmaps = dataBuffer[3] == 1 ? true : false; in updateFromNative()
202 mDimFaces = dataBuffer[4] == 1 ? true : false; in updateFromNative()
204 long elementID = dataBuffer[5]; in updateFromNative()
DElement.java812 int[] dataBuffer = new int[5]; in updateFromNative() local
813 mRS.nElementGetNativeData(getID(mRS), dataBuffer); in updateFromNative() local
815 mNormalized = dataBuffer[2] == 1 ? true : false; in updateFromNative()
816 mVectorSize = dataBuffer[3]; in updateFromNative()
819 if(dt.mID == dataBuffer[0]){ in updateFromNative()
825 if(dk.mID == dataBuffer[1]){ in updateFromNative()
830 int numSubElements = dataBuffer[4]; in updateFromNative()
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java170 … ByteBuffer dataBuffer = ByteBuffer.allocateDirect(encodedSize).order(ByteOrder.nativeOrder()); in createTexture() local
176 dataBuffer.put(ioBuffer, 0, chunkSize); in createTexture()
179 dataBuffer.position(0); in createTexture()
180 return new ETC1Texture(width, height, dataBuffer); in createTexture()
207 ByteBuffer dataBuffer = texture.getData(); in writeTexture() local
208 int originalPosition = dataBuffer.position(); in writeTexture()
220 dataBuffer.get(ioBuffer, 0, chunkSize); in writeTexture()
225 dataBuffer.position(originalPosition); in writeTexture()
/frameworks/base/tools/layoutlib/bridge/src/android/view/
DShadowPainter.java98 int[] dataBuffer = ((DataBufferInt) image.getRaster().getDataBuffer()).getData(); in createDropShadow() local
107 int a = dataBuffer[bufferOffset] >>> 24; in createDropShadow()
116 dataBuffer[bufferOffset] = a << 24 | shadowRgb; in createDropShadow()
122 a = dataBuffer[bufferOffset + right] >>> 24; in createDropShadow()
136 int a = dataBuffer[bufferOffset] >>> 24; in createDropShadow()
145 dataBuffer[bufferOffset] = a << 24 | shadowRgb; in createDropShadow()
151 a = dataBuffer[bufferOffset + lastPixelOffset] >>> 24; in createDropShadow()
/frameworks/base/libs/hwui/
DFontRenderer.cpp631 uint8_t* dataBuffer = (uint8_t*) memalign(RS_CPU_ALLOCATION_ALIGNMENT, size); in renderDropShadow() local
634 uint8_t* dataBuffer = (uint8_t*) malloc(size); in renderDropShadow() local
637 memset(dataBuffer, 0, size); in renderDropShadow()
647 Font::BITMAP, dataBuffer, paddedWidth, paddedHeight, NULL, positions); in renderDropShadow()
652 blurImage(&dataBuffer, paddedWidth, paddedHeight, radius); in renderDropShadow()
657 image.image = dataBuffer; in renderDropShadow()
/frameworks/av/drm/common/
DIDrmManagerService.cpp243 const DrmBuffer dataBuffer = drmInfo->getData(); in processDrmInfo() local
244 const int dataBufferSize = dataBuffer.length; in processDrmInfo()
247 data.write(dataBuffer.data, dataBufferSize); in processDrmInfo()
347 const DrmBuffer dataBuffer = drmRights.getData(); in saveRights() local
348 data.writeInt32(dataBuffer.length); in saveRights()
349 data.write(dataBuffer.data, dataBuffer.length); in saveRights()