Searched refs:delayMultiplier (Results 1 – 3 of 3) sorted by relevance
364 float delayMultiplier = 0.25f; in getReappearAnimator() local366 float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier; in getReappearAnimator()368 float delayPoint = (delayMultiplier * duration) / totalDuration; in getReappearAnimator()
311 float delayMultiplier = 0.25f; in renderAnimations() local313 float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier; in renderAnimations()315 float delayPoint = (delayMultiplier * duration) / totalDuration; in renderAnimations()
1021 float delayMultiplier = 0.25f; in getRadiusReappearAnimator() local1023 float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier; in getRadiusReappearAnimator()1025 float delayPoint = (delayMultiplier * duration) / totalDuration; in getRadiusReappearAnimator()1057 float delayMultiplier = 0.25f; in getFadeInAnimator() local1059 float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier; in getFadeInAnimator()1061 float delayPoint = (delayMultiplier * duration) / totalDuration; in getFadeInAnimator()