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Searched refs:dirtyLayer (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.h596 void dirtyLayer(const float left, const float top,
602 void dirtyLayer(const float left, const float top,
DOpenGLRenderer.cpp900 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform); in composeLayer()
903 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom); in composeLayer()
1233 void OpenGLRenderer::dirtyLayer(const float left, const float top, in dirtyLayer() function in android::uirenderer::OpenGLRenderer
1242 void OpenGLRenderer::dirtyLayer(const float left, const float top, in dirtyLayer() function in android::uirenderer::OpenGLRenderer
1726 dirtyLayer(left, top, right, bottom, *currentTransform());
1728 dirtyLayer(left, top, right, bottom);
2122 dirtyLayer(left, top, right, bottom, *currentTransform());
2277 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
2279 dirtyLayer(left + bounds.left, top + bounds.top,
2337 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
[all …]
DDisplayListOp.h708 renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom); in multiDraw()
920 renderer.dirtyLayer(tx, ty, in multiDraw()
929 renderer.dirtyLayer(x, y, in multiDraw()