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Searched refs:drawCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp1263 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6); in issueIndexedQuadDraw() local
1266 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL); in issueIndexedQuadDraw()
1268 elementsCount -= drawCount; in issueIndexedQuadDraw()
1271 mesh += (drawCount / 6) * 4; in issueIndexedQuadDraw()
2954 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2958 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2960 elementsCount -= drawCount;
2963 mesh += (drawCount / 6) * 4;