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Searched refs:faceCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/driver/runtime/
Drs_structs.h60 uint32_t faceCount; member
/frameworks/rs/
DrsAllocation.h85 uint32_t faceCount; member
/frameworks/rs/driver/
DrsdAllocation.cpp129 uint32_t faceCount = 1; in Upload2DTexture() local
131 faceCount = 6; in Upload2DTexture()
135 for (uint32_t face = 0; face < faceCount; face ++) { in Upload2DTexture()
313 alloc->mHal.drvState.faceCount = type->getDimFaces(); in AllocationBuildPointerTable()
352 if(alloc->mHal.drvState.faceCount) { in AllocationBuildPointerTable()