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Searched refs:ffEffectPlaying (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DEventHub.cpp145 ffEffectPlaying(false), ffEffectId(-1), controllerNumber(0), in Device()
645 device->ffEffectPlaying = true; in vibrate()
653 if (device->ffEffectPlaying) { in cancelVibrate()
654 device->ffEffectPlaying = false; in cancelVibrate()
DEventHub.h350 bool ffEffectPlaying; member