Searched refs:ffEffectPlaying (Results 1 – 2 of 2) sorted by relevance
145 ffEffectPlaying(false), ffEffectId(-1), controllerNumber(0), in Device()645 device->ffEffectPlaying = true; in vibrate()653 if (device->ffEffectPlaying) { in cancelVibrate()654 device->ffEffectPlaying = false; in cancelVibrate()
350 bool ffEffectPlaying; member