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Searched refs:floatAlpha (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES10RenderEngine.cpp39 GLfloat floatAlpha = alpha * (1.0f / 255.0f); in setupLayerBlending() local
41 glColor4f(floatAlpha, floatAlpha, floatAlpha, floatAlpha); in setupLayerBlending()
43 glColor4f(1.0f, 1.0f, 1.0f, floatAlpha); in setupLayerBlending()
/frameworks/base/libs/hwui/
DFontRenderer.cpp64 float floatAlpha = alpha / 255.0f; in operator ()() local
65 renderer->setupDrawColor(floatAlpha, floatAlpha, floatAlpha, floatAlpha); in operator ()()