Searched refs:fminf (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Rect.h | 245 left = fminf(left, x); in expandToCoverVertex() 246 top = fminf(top, y); in expandToCoverVertex() 259 tmp.right = fminf(right, tmp.right); in intersectWith() 260 tmp.bottom = fminf(bottom, tmp.bottom); in intersectWith() 267 tmp.right = fminf(right, r); in intersectWith() 268 tmp.bottom = fminf(bottom, b); in intersectWith()
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D | Patch.cpp | 104 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f); in createMesh() 116 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f); in createMesh()
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D | TextureCache.cpp | 103 mFlushRate = fmaxf(0.0f, fminf(1.0f, flushRate)); in setFlushRate()
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D | OpenGLRenderer.cpp | 2091 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx]))); 2092 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy]))); 3203 left = fminf(left, l); 3204 top = fminf(top, t);
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D | DisplayListOp.h | 253 mLocalBounds.left = fminf(mLocalBounds.left, points[i]); in DrawBoundedOp() 255 mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]); in DrawBoundedOp()
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/frameworks/rs/cpu_ref/ |
D | rsCpuRuntimeMath.cpp | 137 EXPORT_F32_FN_F32_F32(fminf) in EXPORT_F32_FN_F32_F32() argument 262 { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float)
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