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Searched refs:fminf (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DRect.h245 left = fminf(left, x); in expandToCoverVertex()
246 top = fminf(top, y); in expandToCoverVertex()
259 tmp.right = fminf(right, tmp.right); in intersectWith()
260 tmp.bottom = fminf(bottom, tmp.bottom); in intersectWith()
267 tmp.right = fminf(right, r); in intersectWith()
268 tmp.bottom = fminf(bottom, b); in intersectWith()
DPatch.cpp104 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f); in createMesh()
116 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f); in createMesh()
DTextureCache.cpp103 mFlushRate = fmaxf(0.0f, fminf(1.0f, flushRate)); in setFlushRate()
DOpenGLRenderer.cpp2091 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2092 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
3203 left = fminf(left, l);
3204 top = fminf(top, t);
DDisplayListOp.h253 mLocalBounds.left = fminf(mLocalBounds.left, points[i]); in DrawBoundedOp()
255 mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]); in DrawBoundedOp()
/frameworks/rs/cpu_ref/
DrsCpuRuntimeMath.cpp137 EXPORT_F32_FN_F32_F32(fminf) in EXPORT_F32_FN_F32_F32() argument
262 { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float)