Searched refs:forceFinish (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 106 Rect* bounds, Functor* functor, bool forceFinish = true);
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D | FontRenderer.cpp | 692 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) { in renderPosText() argument 701 if (forceFinish) { in renderPosText()
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D | OpenGLRenderer.cpp | 2814 bool forceFinish = (drawOpMode != kDrawOpMode_Defer); 2819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish); 2822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
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