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Searched refs:forceFinish (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.h106 Rect* bounds, Functor* functor, bool forceFinish = true);
DFontRenderer.cpp692 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) { in renderPosText() argument
701 if (forceFinish) { in renderPosText()
DOpenGLRenderer.cpp2814 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);