Searched refs:framesIn (Results 1 – 2 of 2) sorted by relevance
118 size_t framesIn; // number of frames in input buffer member948 session->framesIn = 0; in Session_SetConfig()1068 session->framesIn = 0; in Session_SetProcEnabled()1210 size_t fr = session->frameCount - session->framesIn; in PreProcessingFx_Process()1214 if (session->inBufSize < session->framesIn + fr) { in PreProcessingFx_Process()1215 session->inBufSize = session->framesIn + fr; in PreProcessingFx_Process()1219 memcpy(session->inBuf + session->framesIn * session->inChannelCount, in PreProcessingFx_Process()1231 session->framesIn += fr; in PreProcessingFx_Process()1233 if (session->framesIn < session->frameCount) { in PreProcessingFx_Process()1236 spx_uint32_t frIn = session->framesIn; in PreProcessingFx_Process()[all …]
5389 size_t framesIn; in threadLoop() local5393 framesIn = 0; in threadLoop()5397 framesIn = (size_t) filled; in threadLoop()5400 framesIn = mRsmpInFrames; in threadLoop()5401 activeTrack->mRsmpInFront = front = rear - framesIn; in threadLoop()5405 if (framesOut == 0 || framesIn == 0) { in threadLoop()5411 if (framesIn > framesOut) { in threadLoop()5412 framesIn = framesOut; in threadLoop()5414 framesOut = framesIn; in threadLoop()5417 while (framesIn > 0) { in threadLoop()[all …]