Searched refs:gNumEffects (Results 1 – 1 of 1) sorted by relevance
35 static uint32_t gNumEffects; // total number number of effects variable197 *pNumEffects = gNumEffects; in EffectQueryNumberEffects()211 index >= gNumEffects) { in EffectQueryEffect()832 gNumEffects = cnt; in updateNumEffects()