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Searched refs:getTargetFbo (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.h71 virtual GLuint getTargetFbo() const;
DStatefulBaseRenderer.h118 virtual GLuint getTargetFbo() const { in getTargetFbo() function
DStatefulBaseRenderer.cpp42 mSnapshot->fbo = getTargetFbo(); in initializeSaveStack()
DLayerRenderer.cpp96 GLuint LayerRenderer::getTargetFbo() const { in getTargetFbo() function in android::uirenderer::LayerRenderer
DOpenGLRenderer.cpp245 const bool isFbo = getTargetFbo() == 0; in discardFramebuffer()
321 if (getTargetFbo() == 0) { in finish()
426 if (mCaches.debugOverdraw && getTargetFbo() == 0) { in renderOverdraw()
507 mRenderState.bindFramebuffer(getTargetFbo()); in updateLayers()
524 mRenderState.bindFramebuffer(getTargetFbo()); in flushLayers()
1018 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
DOpenGLRenderer.h427 virtual GLuint getTargetFbo() const { in getTargetFbo() function