Searched refs:glEnv (Results 1 – 10 of 10) sorted by relevance
65 GLEnvironment glEnv = mFilterContext.getGLEnvironment(); in activateGlContext() local66 if (glEnv != null && !glEnv.isActive()) { in activateGlContext()67 glEnv.activate(); in activateGlContext()77 GLEnvironment glEnv = mFilterContext.getGLEnvironment(); in deactivateGlContext() local78 if (glEnv != null) { in deactivateGlContext()79 glEnv.deactivate(); in deactivateGlContext()
60 GLEnvironment glEnv = mFilterContext.getGLEnvironment(); in execute() local61 if (glEnv != null && !glEnv.isActive()) { in execute()62 glEnv.activate(); in execute()90 glEnv.deactivate(); in execute()
52 public synchronized void bindToListener(SurfaceHolder.Callback listener, GLEnvironment glEnv) { in bindToListener() argument66 if (mGLEnv != null && mGLEnv != glEnv) { in bindToListener()69 mGLEnv = glEnv; in bindToListener()
251 private native boolean allocate(GLEnvironment glEnv, in allocate() argument271 private static native ShaderProgram nativeCreateIdentity(GLEnvironment glEnv); in nativeCreateIdentity() argument
78 void init(GLEnvironment glEnv) { in init() argument80 mGLEnvironment = glEnv; in init()
85 GLEnvironment glEnv = mContext.getGLEnvironment(); in activateGLEnvironment() local86 if (glEnv != null) { in activateGLEnvironment()99 GLEnvironment glEnv = mContext.getGLEnvironment(); in deactivateGLEnvironment() local100 if (glEnv != null) { in deactivateGLEnvironment()
106 GLEnvironment glEnv = mFilterContext.getGLEnvironment(); in assertValidGLState() local107 if (glEnv == null || !glEnv.isContextActive()) { in assertValidGLState()
378 GLEnvironment glEnv = context.getGLEnvironment(); in process() local402 glEnv.activateSurfaceWithId(mSurfaceId); in process()408 glEnv.setSurfaceTimestamp(mTimestampNs); in process()410 glEnv.swapBuffers(); in process()419 GLEnvironment glEnv = context.getGLEnvironment(); in stopRecording() local426 glEnv.unregisterSurfaceId(mSurfaceId); in stopRecording()
148 GLEnvironment glEnv = mSurfaceView.getGLEnv(); in process() local149 if (glEnv != context.getGLEnvironment()) { in process()178 glEnv.activateSurfaceWithId(mSurfaceView.getSurfaceId()); in process()184 glEnv.swapBuffers(); in process()
209 GLEnvironment glEnv = context.getGLEnvironment(); in process() local238 glEnv.activateSurfaceWithId(mSurfaceId); in process()243 glEnv.setSurfaceTimestamp(input.getTimestamp()); in process()246 glEnv.swapBuffers(); in process()