Searched refs:glUseProgram (Results 1 – 25 of 45) sorted by relevance
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69 glUseProgram(programId); in Program()84 glUseProgram(mProgram); in use()
124 GLES20.glUseProgram(mOldState[GL_STATE_PROGRAM]); in restoreGLState()
85 glUseProgram(mPgm); in drawTexture()
185 glUseProgram(program); in initShaders()
124 glUseProgram(mEntries[ct]->program); in link()225 glUseProgram(e->program); in link()
99 glUseProgram(mGradPgm); in drawGradient()
54 glUseProgram(mBlitPgm); in modBlit()
253 GLES20.glUseProgram(mProgram); in initGLShaders()255 GLES20.glUseProgram(0); in initGLShaders()400 GLES20.glUseProgram(mProgram);
140 glUseProgram(gProgram); in renderFrame()
243 glUseProgram(gProgram); in renderFrame()263 glUseProgram(gTextureProgram); in renderFrame()
189 glUseProgram(mProgramId); in use()
67 GLES20.glUseProgram(mProgram); in onDrawFrame()
259 glUseProgram(mProgram); in beforeDraw()
96 GLES20.glUseProgram(mProgram); in onDrawFrame()
238 GLES20.glUseProgram(mProgram); in draw()
106 glUseProgram(program); in createProgram()
108 GLES20.glUseProgram(mProgram); in onDrawFrame()
167 glUseProgram(gProgram); in renderFrame()
141 GLES20.glUseProgram(mProgram); in onDrawFrame()
203 glUseProgram(program); in run()
266 glUseProgram(gProgram); in renderFrame()
201 GLES20.glUseProgram(mProgram); in onDrawFrame()
503 GLES20.glUseProgram(mDrawProgram); in prepareDraw()701 GLES20.glUseProgram(program); in prepareTexture()
391 GLES20.glUseProgram(mProgram); in onDrawFrame()