Searched refs:gl_env_ (Results 1 – 4 of 4) sorted by relevance
39 : gl_env_(gl_env), in GLFrame()196 GLFrame* target = new GLFrame(gl_env_); in Clone()219 ShaderProgram* stored_shader = gl_env_->ShaderWithKey(kIdentityShaderKey); in GetIdentity()221 stored_shader = ShaderProgram::CreateIdentity(gl_env_); in GetIdentity()222 gl_env_->AttachShader(kIdentityShaderKey, stored_shader); in GetIdentity()381 GLFrame target(gl_env_); in ReadTexturePixels()
183 GLEnv* gl_env_; variable
510 GLEnv* gl_env_; variable
83 gl_env_(gl_env), in ShaderProgram()107 gl_env_(gl_env), in ShaderProgram()