Searched refs:hasEglContext (Results 1 – 3 of 3) sorted by relevance
273 if (thread.eglManager().hasEglContext()) { in invokeFunctor()303 if (!mEglManager.hasEglContext() || !mCanvas) { in buildLayer()336 if (mEglManager.hasEglContext()) { in destroyHardwareResources()346 if (!thread.eglManager().hasEglContext()) return; in trimMemory()
83 if (hasEglContext()) return; in initialize()104 bool EglManager::hasEglContext() { in hasEglContext() function in android::uirenderer::renderthread::EglManager170 if (hasEglContext()) { in setTextureAtlas()
37 bool hasEglContext();