Searched refs:hasExternalTexture (Results 1 – 4 of 4) sorted by relevance
466 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()490 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()513 } else if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()557 if (description.hasExternalTexture) { in generateFragmentShader()564 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()585 const bool singleColor = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()594 } else if (description.hasExternalTexture) { in generateFragmentShader()618 const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && in generateFragmentShader()622 const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()695 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
124 bool hasExternalTexture; member172 hasExternalTexture = false; in reset()266 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT; in key()
50 if (description.hasTexture || description.hasExternalTexture) { in Program()
1598 mDescription.hasExternalTexture = true;