Searched refs:hasGammaCorrection (Results 1 – 3 of 3) sorted by relevance
112 description.hasGammaCorrection = true; in describe()115 description.hasGammaCorrection = true; in describe()119 description.hasGammaCorrection = true; in describe()127 if (description.hasGammaCorrection) { in setupProgram()
159 bool hasGammaCorrection; member201 hasGammaCorrection = false; in reset()268 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION; in key()
545 op = op * 2 + description.hasGammaCorrection; in shaderOp()601 if (description.hasGammaCorrection) { in generateFragmentShader()638 if (description.hasGammaCorrection) { in generateFragmentShader()644 if (description.hasGammaCorrection) { in generateFragmentShader()699 description.hasGammaCorrection]); in generateFragmentShader()