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Searched refs:hasGammaCorrection (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DGammaFontRenderer.cpp112 description.hasGammaCorrection = true; in describe()
115 description.hasGammaCorrection = true; in describe()
119 description.hasGammaCorrection = true; in describe()
127 if (description.hasGammaCorrection) { in setupProgram()
DProgram.h159 bool hasGammaCorrection; member
201 hasGammaCorrection = false; in reset()
268 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION; in key()
DProgramCache.cpp545 op = op * 2 + description.hasGammaCorrection; in shaderOp()
601 if (description.hasGammaCorrection) { in generateFragmentShader()
638 if (description.hasGammaCorrection) { in generateFragmentShader()
644 if (description.hasGammaCorrection) { in generateFragmentShader()
699 description.hasGammaCorrection]); in generateFragmentShader()