Searched refs:highestTarget (Results 1 – 1 of 1) sorted by relevance
1383 WindowState highestTarget = null; in findDesiredInputMethodWindowIndexLocked() local1394 if (highestTarget == null || win.mWinAnimator.mAnimLayer > in findDesiredInputMethodWindowIndexLocked()1395 highestTarget.mWinAnimator.mAnimLayer) { in findDesiredInputMethodWindowIndexLocked()1396 highestTarget = win; in findDesiredInputMethodWindowIndexLocked()1404 if (highestTarget != null) { in findDesiredInputMethodWindowIndexLocked()1405 if (DEBUG_INPUT_METHOD) Slog.v(TAG, mAppTransition + " " + highestTarget in findDesiredInputMethodWindowIndexLocked()1406 + " animating=" + highestTarget.mWinAnimator.isAnimating() in findDesiredInputMethodWindowIndexLocked()1407 + " layer=" + highestTarget.mWinAnimator.mAnimLayer in findDesiredInputMethodWindowIndexLocked()1414 mInputMethodTarget = highestTarget; in findDesiredInputMethodWindowIndexLocked()1416 } else if (highestTarget.mWinAnimator.isAnimating() && in findDesiredInputMethodWindowIndexLocked()[all …]