/frameworks/base/libs/hwui/ |
D | VertexBuffer.h | 82 TYPE* allocIndices(int indexCount) { in allocIndices() argument 83 mAllocatedIndexCount = indexCount; in allocIndices() 84 mIndexCount = indexCount; in allocIndices() 85 mIndices = (void*)new TYPE[indexCount]; in allocIndices()
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D | Patch.h | 51 uint32_t indexCount; variable
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D | Patch.cpp | 35 Patch::Patch(): vertices(NULL), verticesCount(0), indexCount(0), hasEmptyQuads(false) { in Patch() 245 indexCount += 6; in generateQuad()
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D | DisplayListOp.h | 883 uint32_t indexCount = 0; in multiDraw() local 935 indexCount += opMesh->indexCount; in multiDraw() 939 &vertices[0], indexCount, getPaint(renderer)); in multiDraw()
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D | OpenGLRenderer.h | 171 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint);
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D | OpenGLRenderer.cpp | 2298 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform, 2311 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) { 2322 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
D | TestView.java | 131 int indexCount = quadCount * 6; in Grid() local 132 mIndexCount = indexCount; in Grid() 133 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid()
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/frameworks/base/core/jni/android/graphics/ |
D | SkiaCanvas.cpp | 109 const uint16_t* indices, int indexCount, const SkPaint& paint); 547 const uint16_t* indices, int indexCount, const SkPaint& paint) { in drawVertices() argument 553 (SkColor*)colors, NULL, indices, indexCount, paint); in drawVertices() 580 const int indexCount = meshWidth * meshHeight * 6; in drawBitmapMesh() local 589 storageSize += indexCount * sizeof(uint16_t); // indices[] in drawBitmapMesh() 645 SkASSERT(indexPtr - indices == indexCount); in drawBitmapMesh() 652 for (int i = 0; i < indexCount; i++) { in drawBitmapMesh() 670 indexCount, tmpPaint); in drawBitmapMesh()
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/frameworks/base/opengl/java/android/opengl/ |
D | Visibility.java | 51 int indicesOffset, int indexCount); in visibilityTest() argument
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 86 unsigned short* pIndices, int indexCount) { in visibilityTest() argument 92 if ( indexCount < 3 ) { in visibilityTest() 104 for(int i = 0; i < indexCount; i++) { in visibilityTest() 138 for (int i = 0; i < indexCount; i += 3) { in visibilityTest() 442 jcharArray indices_ref, jint indicesOffset, jint indexCount) { in util_visibilityTest() argument 454 if (indices.mLength < indexCount) { in util_visibilityTest() 465 indices.mData, indexCount); in util_visibilityTest()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 97 int uvBuffer, int indexBuffer, int indexCount); in drawMesh() argument
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D | GLES20Canvas.java | 717 int indexBuffer, int indexCount) { in drawMesh() argument 745 GLES20.glDrawElements(GLES20.GL_TRIANGLE_STRIP, indexCount, GLES20.GL_UNSIGNED_BYTE, 0); in drawMesh()
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/frameworks/base/include/private/graphics/ |
D | Canvas.h | 110 const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
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/frameworks/base/graphics/java/android/graphics/ |
D | Canvas.java | 1619 int colorOffset, @Nullable short[] indices, int indexOffset, int indexCount, in drawVertices() argument 1629 checkRange(indices.length, indexOffset, indexCount); in drawVertices() 1633 indices, indexOffset, indexCount, paint.mNativePaint); in drawVertices() 2078 int indexOffset, int indexCount, long nativePaint); in nativeDrawVertices() argument
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/frameworks/base/core/jni/ |
D | android_graphics_Canvas.cpp | 287 jint indexCount, jlong paintHandle) { in drawVertices() argument 291 AutoJavaShortArray indexA(env, jindices, indexIndex + indexCount); in drawVertices() 308 indices, indexCount, *paint); in drawVertices()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Canvas_Delegate.java | 838 int indexCount, long nPaint) { in nativeDrawVertices() argument
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 996 int indexOffset, int indexCount, Paint paint) { in drawVertices() argument
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