/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glDispatchComputeIndirect.cpp | 2 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { in android_glDispatchComputeIndirect() argument 7 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { in android_glDispatchComputeIndirect() 11 glDispatchComputeIndirect((GLintptr)indirect); in android_glDispatchComputeIndirect()
|
D | glDrawArraysIndirect.cpp | 2 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { in android_glDrawArraysIndirect() argument 6 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { in android_glDrawArraysIndirect() 10 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect()
|
D | glDrawElementsIndirect.cpp | 2 … void android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) { in android_glDrawElementsIndirect() argument 6 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { in android_glDrawElementsIndirect() 10 glDrawElementsIndirect(mode, type, (const void*)indirect); in android_glDrawElementsIndirect()
|
D | glDispatchComputeIndirect.java | 3 public static native void glDispatchComputeIndirect(long indirect); in glDispatchComputeIndirect() argument
|
D | glDrawArraysIndirect.java | 3 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() argument
|
D | glDrawElementsIndirect.java | 3 public static native void glDrawElementsIndirect(int mode, int type, long indirect); in glDrawElementsIndirect() argument
|
/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagSymbolResolutions.inc | 7 …ect_refer_to_common, DiagnosticEngine::Ignore, "indirect symbol %0 points to a common symbol", "in… 8 DIAG(indirect_refer_to_inexist, DiagnosticEngine::Fatal, "indirect symbol %0 points to a undefined …
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 2 void glDispatchComputeIndirect ( GLintptr indirect ) 3 void glDrawArraysIndirect ( GLenum mode, const void *indirect ) 4 void glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect )
|
/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 212 public static native void glDispatchComputeIndirect(long indirect); in glDispatchComputeIndirect() argument 216 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() argument 220 public static native void glDrawElementsIndirect(int mode, int type, long indirect); in glDrawElementsIndirect() argument
|
/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GLImplHeader.java-impl | 78 "Application %s (SDK target %d) called a GL11 Pointer method with an indirect Buffer.",
|
/frameworks/base/docs/html/design/patterns/ |
D | navigation.jd | 122 called <em>indirect notifications</em>.</p> 124 <p>Unlike standard (direct) notifications, pressing Back from an indirect notification's 130 <p>For example, suppose a user in Gmail receives an indirect notification from Calendar. Touching 146 <p>In terms of navigation behavior, pop-up notifications closely follow the behavior of an indirect
|
/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 337 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { in android_glDispatchComputeIndirect() argument 342 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { in android_glDispatchComputeIndirect() 346 glDispatchComputeIndirect((GLintptr)indirect); in android_glDispatchComputeIndirect() 350 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { in android_glDrawArraysIndirect() argument 354 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { in android_glDrawArraysIndirect() 358 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect() 362 … void android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) { in android_glDrawElementsIndirect() argument 366 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { in android_glDrawElementsIndirect() 370 glDrawElementsIndirect(mode, type, (const void*)indirect); in android_glDrawElementsIndirect()
|
/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 742 void API_ENTRY(glDispatchComputeIndirect)(GLintptr indirect) { 743 CALL_GL_API(glDispatchComputeIndirect, indirect); 745 void API_ENTRY(glDrawArraysIndirect)(GLenum mode, const void * indirect) { 746 CALL_GL_API(glDrawArraysIndirect, mode, indirect); 748 void API_ENTRY(glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect) { 749 CALL_GL_API(glDrawElementsIndirect, mode, type, indirect);
|
/frameworks/av/media/mediaserver/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/base/cmds/dpm/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/media/libeffects/visualizer/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/base/packages/FakeOemFeatures/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/base/packages/SystemUI/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/media/libstagefright/codecs/mp3dec/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/base/data/fonts/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/media/libstagefright/codecs/aacenc/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/cmds/stagefright/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/av/drm/libdrmframework/plugins/forward-lock/FwdLockEngine/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|
/frameworks/base/cmds/pm/ |
D | NOTICE | 31 "control" means (i) the power, direct or indirect, to cause the 170 liable to You for damages, including any direct, indirect, special,
|