Searched refs:initLight (Results 1 – 4 of 4) sorted by relevance
111 renderer->initLight(lightPos, rootRenderer.getLightRadius(), in updateLightPosFromRenderer()
132 void initLight(const Vector3& lightCenter, float lightRadius,
167 void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius, in initLight() function in android::uirenderer::OpenGLRenderer
134 mCanvas->initLight(lightCenter, lightRadius, ambientShadowAlpha, spotShadowAlpha); in setup()