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Searched refs:initLight (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.cpp111 renderer->initLight(lightPos, rootRenderer.getLightRadius(), in updateLightPosFromRenderer()
DOpenGLRenderer.h132 void initLight(const Vector3& lightCenter, float lightRadius,
DOpenGLRenderer.cpp167 void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius, in initLight() function in android::uirenderer::OpenGLRenderer
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp134 mCanvas->initLight(lightCenter, lightRadius, ambientShadowAlpha, spotShadowAlpha); in setup()