Home
last modified time | relevance | path

Searched refs:inputTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp918 const InputTarget& inputTarget = inputTargets.itemAt(i); in dispatchEventLocked() local
920 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); in dispatchEventLocked()
923 prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget); in dispatchEventLocked()
928 inputTarget.inputChannel->getName().string()); in dispatchEventLocked()
1760 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in prepareDispatchCycleLocked() argument
1765 connection->getInputChannelName(), inputTarget->flags, in prepareDispatchCycleLocked()
1766 inputTarget->xOffset, inputTarget->yOffset, in prepareDispatchCycleLocked()
1767 inputTarget->scaleFactor, inputTarget->pointerIds.value); in prepareDispatchCycleLocked()
1781 if (inputTarget->flags & InputTarget::FLAG_SPLIT) { in prepareDispatchCycleLocked()
1785 if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) { in prepareDispatchCycleLocked()
[all …]
DInputDispatcher.h1053 EventEntry* eventEntry, const InputTarget* inputTarget);
1055 EventEntry* eventEntry, const InputTarget* inputTarget);
1057 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);