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Searched refs:isMainDisplay (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h165 bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; } in isMainDisplay() function
DSurfaceFlinger.cpp1272 if (!draw[i].isMainDisplay()) { in handleTransactionLocked()
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp172 static bool isMainDisplay(int32_t displayId) { in isMainDisplay() function
859 if (isMainDisplay(entry->displayId)) { in dispatchMotionLocked()
2507 return mInputFilterEnabled && isMainDisplay(args->displayId); in shouldSendMotionToInputFilterLocked()