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Searched refs:isWarm (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
DFastThread.cpp59 isWarm(false), in FastThread()
167 isWarm = false; in threadLoop()
227 if (!isWarm && attemptedWrite) { in threadLoop()
237 isWarm = true; in threadLoop()
243 if (isWarm) { in threadLoop()
272 if (isWarm) { in threadLoop()
DFastThread.h75 bool isWarm; // true means ready to mix, false means wait for warmup before mixing variable
DFastMixer.cpp328 if ((command & FastMixerState::MIX) && (mixer != NULL) && isWarm) { in onWork()