Searched refs:is_v_flipped (Results 1 – 1 of 1) sorted by relevance
363 bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in computeCrop() local364 if (is_h_flipped != is_v_flipped) { in computeCrop()382 bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in computeCrop() local383 if (is_h_flipped == is_v_flipped) { in computeCrop()486 bool is_v_flipped = (t_orientation & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in setGeometry() local487 if (is_h_flipped != is_v_flipped) { in setGeometry()