Searched refs:issueIndexedQuadDraw (Results 1 – 2 of 2) sorted by relevance
743 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
1260 void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) { in issueIndexedQuadDraw() function in android::uirenderer::OpenGLRenderer1319 issueIndexedQuadDraw(&mesh[0], count); in clearLayerRegions()3231 issueIndexedQuadDraw(&mesh[0], count / 4);