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Searched refs:keyMask (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DProgramCache.cpp91 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | in primeCache() local
97 for (uint32_t keyVal = 0; keyVal <= keyMask; keyVal++) { in primeCache()
99 shaderKey.set(keyMask, keyVal); in primeCache()