Searched refs:layerHeight (Results 1 – 3 of 3) sorted by relevance
103 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) { in LayerEntry()105 mHeight = Layer::computeIdealHeight(layerHeight); in LayerEntry()
39 …er(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight) in Layer() argument54 texture.height = layerHeight; in Layer()95 uint32_t Layer::computeIdealHeight(uint32_t layerHeight) { in computeIdealHeight() argument96 return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); in computeIdealHeight()
73 … Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);77 static uint32_t computeIdealHeight(uint32_t layerHeight);