Searched refs:linearFiltering (Results 1 – 3 of 3) sorted by relevance
166 void CacheTexture::setLinearFiltering(bool linearFiltering, bool bind) { in setLinearFiltering() argument167 if (linearFiltering != mLinearFiltering) { in setLinearFiltering()168 mLinearFiltering = linearFiltering; in setLinearFiltering()170 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST; in setLinearFiltering()
135 void setLinearFiltering(bool linearFiltering, bool bind = true);
134 void setTextureFiltering(bool linearFiltering) { in setTextureFiltering() argument135 mLinearFiltering = linearFiltering; in setTextureFiltering()