Searched refs:mAllocatedVertexCount (Results 1 – 1 of 1) sorted by relevance
39 , mAllocatedVertexCount(0) in VertexBuffer()71 mAllocatedVertexCount = vertexCount; in alloc()136 mVertexCount = MathUtils::min(newCount, mAllocatedVertexCount); in updateVertexCount()165 unsigned int mAllocatedVertexCount; variable