Searched refs:mAnimationContext (Results 1 – 2 of 2) sorted by relevance
51 mAnimationContext = contextFactory->createAnimationContext(mRenderThread.timeLord()); in CanvasContext()57 delete mAnimationContext; in ~CanvasContext()66 mAnimationContext->destroy(); in destroy()163 mAnimationContext->startFrame(info.mode); in prepareTree()165 mAnimationContext->runRemainingAnimations(info); in prepareTree()
131 AnimationContext* mAnimationContext; variable