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Searched refs:mAnimationContext (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp51 mAnimationContext = contextFactory->createAnimationContext(mRenderThread.timeLord()); in CanvasContext()
57 delete mAnimationContext; in ~CanvasContext()
66 mAnimationContext->destroy(); in destroy()
163 mAnimationContext->startFrame(info.mode); in prepareTree()
165 mAnimationContext->runRemainingAnimations(info); in prepareTree()
DCanvasContext.h131 AnimationContext* mAnimationContext; variable