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Searched refs:mAnimationMatrix (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRenderProperties.cpp104 , mAnimationMatrix(NULL) { in RenderProperties()
109 delete mAnimationMatrix; in ~RenderProperties()
135 if (mAnimationMatrix) { in debugOutputProperties()
137 level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix)); in debugOutputProperties()
DRenderProperties.h202 delete mAnimationMatrix; in setAnimationMatrix() local
204 mAnimationMatrix = new SkMatrix(*matrix); in setAnimationMatrix()
206 mAnimationMatrix = NULL; in setAnimationMatrix()
491 return mAnimationMatrix; in getAnimationMatrix()
603 SkMatrix* mAnimationMatrix; variable