Searched refs:mChannelPool (Results 1 – 2 of 2) sorted by relevance
68 mChannelPool = new SoundChannel[mMaxChannels]; in SoundPool()70 mChannelPool[i].init(this); in SoundPool()71 mChannels.push_back(&mChannelPool[i]); in SoundPool()87 if (mChannelPool) in ~SoundPool()88 delete [] mChannelPool; in ~SoundPool()189 if (mChannelPool[i].channelID() == channelID) { in findChannel()190 return &mChannelPool[i]; in findChannel()199 if (mChannelPool[i].nextChannelID() == channelID) { in findNextChannel()200 return &mChannelPool[i]; in findNextChannel()335 SoundChannel* channel = &mChannelPool[i]; in autoPause()[all …]
221 SoundChannel* mChannelPool; variable