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Searched refs:mCurrentButtonState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputReader.cpp3698 mCurrentButtonState = 0; in reset()
3737 mCurrentButtonState = mTouchButtonAccumulator.getButtonState() in sync()
3776 mCurrentButtonState = 0; in sync()
3787 bool buttonsPressed = mCurrentButtonState & ~mLastButtonState; in sync()
3801 policyFlags, mLastButtonState, mCurrentButtonState); in sync()
3847 } else if (!mCurrentFingerIdBits.isEmpty() || isPointerDown(mCurrentButtonState)) { in sync()
3858 mPointerController->setButtonState(mCurrentButtonState); in sync()
3871 policyFlags, mLastButtonState, mCurrentButtonState); in sync()
3877 mLastButtonState = mCurrentButtonState; in sync()
4011 int32_t buttonState = mCurrentButtonState; in dispatchTouches()
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DInputReader.h1346 int32_t mCurrentButtonState; variable