Searched refs:mDecodeThread (Results 1 – 2 of 2) sorted by relevance
59 mDecodeThread = 0; in SoundPool()81 mDecodeThread->quit(); in ~SoundPool()93 if (mDecodeThread) in ~SoundPool()94 delete mDecodeThread; in ~SoundPool()181 if (mDecodeThread == NULL) in startThreads()182 mDecodeThread = new SoundPoolThread(this); in startThreads()183 return mDecodeThread != NULL; in startThreads()231 mDecodeThread->loadSample(sample->sampleID()); in doLoad()
220 SoundPoolThread* mDecodeThread; variable