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Searched refs:mDecodeThread (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libmedia/
DSoundPool.cpp59 mDecodeThread = 0; in SoundPool()
81 mDecodeThread->quit(); in ~SoundPool()
93 if (mDecodeThread) in ~SoundPool()
94 delete mDecodeThread; in ~SoundPool()
181 if (mDecodeThread == NULL) in startThreads()
182 mDecodeThread = new SoundPoolThread(this); in startThreads()
183 return mDecodeThread != NULL; in startThreads()
231 mDecodeThread->loadSample(sample->sampleID()); in doLoad()
/frameworks/av/include/media/
DSoundPool.h220 SoundPoolThread* mDecodeThread; variable