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Searched refs:mEglFence (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/include/gui/
DBufferSlot.h39 mEglFence(EGL_NO_SYNC_KHR), in BufferSlot()
113 EGLSyncKHR mEglFence; member
DGLConsumer.h426 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
435 EGLSyncKHR mEglFence; member
/frameworks/native/libs/gui/
DBufferQueueCore.cpp201 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { in freeBufferLocked()
202 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence); in freeBufferLocked()
203 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; in freeBufferLocked()
DBufferQueueProducer.cpp321 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()
334 eglFence = mSlots[found].mEglFence; in dequeueBuffer()
336 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()
505 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; in attachBuffer()
DGLConsumer.cpp361 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in releaseBufferLocked()
422 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()
667 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()
695 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
DBufferQueueConsumer.cpp311 mSlots[slot].mEglFence = eglFence; in releaseBuffer()