Searched refs:mFunctor (Results 1 – 3 of 3) sorted by relevance
198 Functor* mFunctor; variable
495 if (mFunctor) { in issueDrawCommand()497 (*mFunctor)(0, &functorData); in issueDrawCommand()669 mFunctor = functor; in initRender()
1452 : DrawOp(NULL), mFunctor(functor) {} in DrawFunctorOp()1456 status_t ret = renderer.callDrawGLFunction(mFunctor, dirty); in applyDraw()1462 OP_LOG("Draw Functor %p", mFunctor); in output()1468 Functor* mFunctor;