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Searched refs:mIo (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/
DAudioPolicyManager.h572 int mIo; // io the effect is attached to variable
DAudioPolicyManager.cpp1972 effectDesc->mIo = io; in registerEffect()
4138 effectDesc->mIo != fxOutput) { in checkOutputForStrategy()
4139 if (moved.indexOf(effectDesc->mIo) < 0) { in checkOutputForStrategy()
4142 mpClientInterface->moveEffects(AUDIO_SESSION_OUTPUT_MIX, effectDesc->mIo, in checkOutputForStrategy()
4144 moved.add(effectDesc->mIo); in checkOutputForStrategy()
4146 effectDesc->mIo = fxOutput; in checkOutputForStrategy()
6233 snprintf(buffer, SIZE, " I/O: %d\n", mIo); in dump()