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Searched refs:mIsAbandoned (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/
DStreamSplitter.cpp57 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()
119 if (mIsAbandoned) { in onFrameAvailable()
223 if (mIsAbandoned) { in onBufferReleasedByOutput()
252 if (!mIsAbandoned) { in onAbandonedLocked()
255 mIsAbandoned = true; in onAbandonedLocked()
DBufferQueueProducer.cpp55 if (mCore->mIsAbandoned) { in requestBuffer()
84 if (mCore->mIsAbandoned) { in setBufferCount()
138 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()
353 if (mCore->mIsAbandoned) { in dequeueBuffer()
396 if (mCore->mIsAbandoned) { in detachBuffer()
436 if (mCore->mIsAbandoned) { in detachNextBuffer()
551 if (mCore->mIsAbandoned) { in queueBuffer()
698 if (mCore->mIsAbandoned) { in cancelBuffer()
731 if (mCore->mIsAbandoned) { in query()
776 if (mCore->mIsAbandoned) { in connect()
[all …]
DBufferQueueConsumer.cpp185 if (mCore->mIsAbandoned) { in detachBuffer()
352 if (mCore->mIsAbandoned) { in connect()
375 mCore->mIsAbandoned = true; in disconnect()
393 if (mCore->mIsAbandoned) { in getReleasedBuffers()
DBufferQueueCore.cpp47 mIsAbandoned(false), in BufferQueueCore()
/frameworks/native/include/gui/
DStreamSplitter.h168 bool mIsAbandoned; variable
DBufferQueueCore.h141 bool mIsAbandoned; variable