Searched refs:mIsAbandoned (Results 1 – 6 of 6) sorted by relevance
57 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()119 if (mIsAbandoned) { in onFrameAvailable()223 if (mIsAbandoned) { in onBufferReleasedByOutput()252 if (!mIsAbandoned) { in onAbandonedLocked()255 mIsAbandoned = true; in onAbandonedLocked()
55 if (mCore->mIsAbandoned) { in requestBuffer()84 if (mCore->mIsAbandoned) { in setBufferCount()138 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()353 if (mCore->mIsAbandoned) { in dequeueBuffer()396 if (mCore->mIsAbandoned) { in detachBuffer()436 if (mCore->mIsAbandoned) { in detachNextBuffer()551 if (mCore->mIsAbandoned) { in queueBuffer()698 if (mCore->mIsAbandoned) { in cancelBuffer()731 if (mCore->mIsAbandoned) { in query()776 if (mCore->mIsAbandoned) { in connect()[all …]
185 if (mCore->mIsAbandoned) { in detachBuffer()352 if (mCore->mIsAbandoned) { in connect()375 mCore->mIsAbandoned = true; in disconnect()393 if (mCore->mIsAbandoned) { in getReleasedBuffers()
47 mIsAbandoned(false), in BufferQueueCore()
168 bool mIsAbandoned; variable
141 bool mIsAbandoned; variable