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Searched refs:mLayerUpdates (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp491 int count = mLayerUpdates.size(); in updateLayers()
501 Layer* layer = mLayerUpdates.itemAt(i).get(); in updateLayers()
506 mLayerUpdates.clear(); in updateLayers()
514 int count = mLayerUpdates.size(); in flushLayers()
520 mLayerUpdates.itemAt(i)->flush(); in flushLayers()
523 mLayerUpdates.clear(); in flushLayers()
536 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) { in pushLayerUpdate()
537 if (mLayerUpdates.itemAt(i) == layer) { in pushLayerUpdate()
541 mLayerUpdates.push_back(layer); in pushLayerUpdate()
547 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) { in cancelLayerUpdate()
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DOpenGLRenderer.h990 Vector< sp<Layer> > mLayerUpdates; variable