Searched refs:mLightCenter (Results 1 – 2 of 2) sorted by relevance
1018 Vector3 mLightCenter; variable
140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN}) in OpenGLRenderer()169 mLightCenter = lightCenter; in initLight()190 initializeSaveStack(left, top, right, bottom, mLightCenter); in setupFrameState()