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Searched refs:mMeshBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DPatchCache.cpp35 mMeshBuffer(0), mFreeBlocks(NULL), mGenerationId(0) { in PatchCache()
52 if (!mMeshBuffer) { in init()
53 glGenBuffers(1, &mMeshBuffer); in init()
57 caches.bindMeshBuffer(mMeshBuffer); in init()
86 if (mMeshBuffer) { in clear()
88 glDeleteBuffers(1, &mMeshBuffer); in clear()
89 mMeshBuffer = 0; in clear()
DPatchCache.h71 return mMeshBuffer; in getMeshBuffer()
175 GLuint mMeshBuffer; variable