Searched refs:mMeshBuffer (Results 1 – 2 of 2) sorted by relevance
35 mMeshBuffer(0), mFreeBlocks(NULL), mGenerationId(0) { in PatchCache()52 if (!mMeshBuffer) { in init()53 glGenBuffers(1, &mMeshBuffer); in init()57 caches.bindMeshBuffer(mMeshBuffer); in init()86 if (mMeshBuffer) { in clear()88 glDeleteBuffers(1, &mMeshBuffer); in clear()89 mMeshBuffer = 0; in clear()
71 return mMeshBuffer; in getMeshBuffer()175 GLuint mMeshBuffer; variable