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Searched refs:mPointerGesture (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputReader.cpp3714 mPointerGesture.reset(); in reset()
4449 mPointerController->setSpots(mPointerGesture.currentGestureCoords, in dispatchPointerGestures()
4450 mPointerGesture.currentGestureIdToIndex, in dispatchPointerGestures()
4451 mPointerGesture.currentGestureIdBits); in dispatchPointerGestures()
4457 switch (mPointerGesture.currentGestureMode) { in dispatchPointerGestures()
4461 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE in dispatchPointerGestures()
4462 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) { in dispatchPointerGestures()
4494 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP in dispatchPointerGestures()
4495 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG in dispatchPointerGestures()
4496 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG in dispatchPointerGestures()
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DInputReader.h1642 } mPointerGesture; variable