Searched refs:mPropRadius (Results 1 – 1 of 1) sorted by relevance
70 private CanvasProperty<Float> mPropRadius; field in Ripple237 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()371 mPropRadius = CanvasProperty.createFloat(startRadius); in startPendingHardwareExit()375 final RenderNodeAnimator radiusAnim = new RenderNodeAnimator(mPropRadius, mOuterRadius); in startPendingHardwareExit()